diff --git a/GMCabsDriverAssistantSolution/Platforms/Android/Assets/AboutAssets.txt b/GMCabsDriverAssistantSolution/Platforms/Android/Assets/AboutAssets.txt new file mode 100644 index 0000000..072563f --- /dev/null +++ b/GMCabsDriverAssistantSolution/Platforms/Android/Assets/AboutAssets.txt @@ -0,0 +1,19 @@ +Any raw assets you want to be deployed with your application can be placed in +this directory (and child directories) and given a Build Action of "AndroidAsset". + +These files will be deployed with your package and will be accessible using Android's +AssetManager, like this: + +public class ReadAsset : Activity +{ + protected override void OnCreate (Bundle bundle) + { + base.OnCreate (bundle); + + InputStream input = Assets.Open ("my_asset.txt"); + } +} + +Additionally, some Android functions will automatically load asset files: + +Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf"); diff --git a/GMCabsDriverAssistantSolution/Platforms/Android/Assets/newbooking.wav b/GMCabsDriverAssistantSolution/Platforms/Android/Assets/newbooking.wav new file mode 100644 index 0000000..b388dd3 Binary files /dev/null and b/GMCabsDriverAssistantSolution/Platforms/Android/Assets/newbooking.wav differ diff --git a/GMCabsDriverAssistantSolution/Platforms/Android/Assets/scan_fail.wav b/GMCabsDriverAssistantSolution/Platforms/Android/Assets/scan_fail.wav new file mode 100644 index 0000000..2c3d532 Binary files /dev/null and b/GMCabsDriverAssistantSolution/Platforms/Android/Assets/scan_fail.wav differ diff --git a/GMCabsDriverAssistantSolution/Platforms/Android/Assets/scan_success.wav b/GMCabsDriverAssistantSolution/Platforms/Android/Assets/scan_success.wav new file mode 100644 index 0000000..01a2c4a Binary files /dev/null and b/GMCabsDriverAssistantSolution/Platforms/Android/Assets/scan_success.wav differ