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- /*!
- * jQuery UI Spinner 1.13.2
- * http://jqueryui.com
- *
- * Copyright jQuery Foundation and other contributors
- * Released under the MIT license.
- * http://jquery.org/license
- */
-
- //>>label: Spinner
- //>>group: Widgets
- //>>description: Displays buttons to easily input numbers via the keyboard or mouse.
- //>>docs: http://api.jqueryui.com/spinner/
- //>>demos: http://jqueryui.com/spinner/
- //>>css.structure: ../../themes/base/core.css
- //>>css.structure: ../../themes/base/spinner.css
- //>>css.theme: ../../themes/base/theme.css
-
- ( function( factory ) {
- "use strict";
-
- if ( typeof define === "function" && define.amd ) {
-
- // AMD. Register as an anonymous module.
- define( [
- "jquery",
- "./button",
- "./core"
- ], factory );
- } else {
-
- // Browser globals
- factory( jQuery );
- }
- } )( function( $ ) {
- "use strict";
-
- function spinnerModifier( fn ) {
- return function() {
- var previous = this.element.val();
- fn.apply( this, arguments );
- this._refresh();
- if ( previous !== this.element.val() ) {
- this._trigger( "change" );
- }
- };
- }
-
- $.widget( "ui.spinner", {
- version: "1.13.2",
- defaultElement: "<input>",
- widgetEventPrefix: "spin",
- options: {
- classes: {
- "ui-spinner": "ui-corner-all",
- "ui-spinner-down": "ui-corner-br",
- "ui-spinner-up": "ui-corner-tr"
- },
- culture: null,
- icons: {
- down: "ui-icon-triangle-1-s",
- up: "ui-icon-triangle-1-n"
- },
- incremental: true,
- max: null,
- min: null,
- numberFormat: null,
- page: 10,
- step: 1,
-
- change: null,
- spin: null,
- start: null,
- stop: null
- },
-
- _create: function() {
-
- // handle string values that need to be parsed
- this._setOption( "max", this.options.max );
- this._setOption( "min", this.options.min );
- this._setOption( "step", this.options.step );
-
- // Only format if there is a value, prevents the field from being marked
- // as invalid in Firefox, see #9573.
- if ( this.value() !== "" ) {
-
- // Format the value, but don't constrain.
- this._value( this.element.val(), true );
- }
-
- this._draw();
- this._on( this._events );
- this._refresh();
-
- // Turning off autocomplete prevents the browser from remembering the
- // value when navigating through history, so we re-enable autocomplete
- // if the page is unloaded before the widget is destroyed. #7790
- this._on( this.window, {
- beforeunload: function() {
- this.element.removeAttr( "autocomplete" );
- }
- } );
- },
-
- _getCreateOptions: function() {
- var options = this._super();
- var element = this.element;
-
- $.each( [ "min", "max", "step" ], function( i, option ) {
- var value = element.attr( option );
- if ( value != null && value.length ) {
- options[ option ] = value;
- }
- } );
-
- return options;
- },
-
- _events: {
- keydown: function( event ) {
- if ( this._start( event ) && this._keydown( event ) ) {
- event.preventDefault();
- }
- },
- keyup: "_stop",
- focus: function() {
- this.previous = this.element.val();
- },
- blur: function( event ) {
- if ( this.cancelBlur ) {
- delete this.cancelBlur;
- return;
- }
-
- this._stop();
- this._refresh();
- if ( this.previous !== this.element.val() ) {
- this._trigger( "change", event );
- }
- },
- mousewheel: function( event, delta ) {
- var activeElement = $.ui.safeActiveElement( this.document[ 0 ] );
- var isActive = this.element[ 0 ] === activeElement;
-
- if ( !isActive || !delta ) {
- return;
- }
-
- if ( !this.spinning && !this._start( event ) ) {
- return false;
- }
-
- this._spin( ( delta > 0 ? 1 : -1 ) * this.options.step, event );
- clearTimeout( this.mousewheelTimer );
- this.mousewheelTimer = this._delay( function() {
- if ( this.spinning ) {
- this._stop( event );
- }
- }, 100 );
- event.preventDefault();
- },
- "mousedown .ui-spinner-button": function( event ) {
- var previous;
-
- // We never want the buttons to have focus; whenever the user is
- // interacting with the spinner, the focus should be on the input.
- // If the input is focused then this.previous is properly set from
- // when the input first received focus. If the input is not focused
- // then we need to set this.previous based on the value before spinning.
- previous = this.element[ 0 ] === $.ui.safeActiveElement( this.document[ 0 ] ) ?
- this.previous : this.element.val();
- function checkFocus() {
- var isActive = this.element[ 0 ] === $.ui.safeActiveElement( this.document[ 0 ] );
- if ( !isActive ) {
- this.element.trigger( "focus" );
- this.previous = previous;
-
- // support: IE
- // IE sets focus asynchronously, so we need to check if focus
- // moved off of the input because the user clicked on the button.
- this._delay( function() {
- this.previous = previous;
- } );
- }
- }
-
- // Ensure focus is on (or stays on) the text field
- event.preventDefault();
- checkFocus.call( this );
-
- // Support: IE
- // IE doesn't prevent moving focus even with event.preventDefault()
- // so we set a flag to know when we should ignore the blur event
- // and check (again) if focus moved off of the input.
- this.cancelBlur = true;
- this._delay( function() {
- delete this.cancelBlur;
- checkFocus.call( this );
- } );
-
- if ( this._start( event ) === false ) {
- return;
- }
-
- this._repeat( null, $( event.currentTarget )
- .hasClass( "ui-spinner-up" ) ? 1 : -1, event );
- },
- "mouseup .ui-spinner-button": "_stop",
- "mouseenter .ui-spinner-button": function( event ) {
-
- // button will add ui-state-active if mouse was down while mouseleave and kept down
- if ( !$( event.currentTarget ).hasClass( "ui-state-active" ) ) {
- return;
- }
-
- if ( this._start( event ) === false ) {
- return false;
- }
- this._repeat( null, $( event.currentTarget )
- .hasClass( "ui-spinner-up" ) ? 1 : -1, event );
- },
-
- // TODO: do we really want to consider this a stop?
- // shouldn't we just stop the repeater and wait until mouseup before
- // we trigger the stop event?
- "mouseleave .ui-spinner-button": "_stop"
- },
-
- // Support mobile enhanced option and make backcompat more sane
- _enhance: function() {
- this.uiSpinner = this.element
- .attr( "autocomplete", "off" )
- .wrap( "<span>" )
- .parent()
-
- // Add buttons
- .append(
- "<a></a><a></a>"
- );
- },
-
- _draw: function() {
- this._enhance();
-
- this._addClass( this.uiSpinner, "ui-spinner", "ui-widget ui-widget-content" );
- this._addClass( "ui-spinner-input" );
-
- this.element.attr( "role", "spinbutton" );
-
- // Button bindings
- this.buttons = this.uiSpinner.children( "a" )
- .attr( "tabIndex", -1 )
- .attr( "aria-hidden", true )
- .button( {
- classes: {
- "ui-button": ""
- }
- } );
-
- // TODO: Right now button does not support classes this is already updated in button PR
- this._removeClass( this.buttons, "ui-corner-all" );
-
- this._addClass( this.buttons.first(), "ui-spinner-button ui-spinner-up" );
- this._addClass( this.buttons.last(), "ui-spinner-button ui-spinner-down" );
- this.buttons.first().button( {
- "icon": this.options.icons.up,
- "showLabel": false
- } );
- this.buttons.last().button( {
- "icon": this.options.icons.down,
- "showLabel": false
- } );
-
- // IE 6 doesn't understand height: 50% for the buttons
- // unless the wrapper has an explicit height
- if ( this.buttons.height() > Math.ceil( this.uiSpinner.height() * 0.5 ) &&
- this.uiSpinner.height() > 0 ) {
- this.uiSpinner.height( this.uiSpinner.height() );
- }
- },
-
- _keydown: function( event ) {
- var options = this.options,
- keyCode = $.ui.keyCode;
-
- switch ( event.keyCode ) {
- case keyCode.UP:
- this._repeat( null, 1, event );
- return true;
- case keyCode.DOWN:
- this._repeat( null, -1, event );
- return true;
- case keyCode.PAGE_UP:
- this._repeat( null, options.page, event );
- return true;
- case keyCode.PAGE_DOWN:
- this._repeat( null, -options.page, event );
- return true;
- }
-
- return false;
- },
-
- _start: function( event ) {
- if ( !this.spinning && this._trigger( "start", event ) === false ) {
- return false;
- }
-
- if ( !this.counter ) {
- this.counter = 1;
- }
- this.spinning = true;
- return true;
- },
-
- _repeat: function( i, steps, event ) {
- i = i || 500;
-
- clearTimeout( this.timer );
- this.timer = this._delay( function() {
- this._repeat( 40, steps, event );
- }, i );
-
- this._spin( steps * this.options.step, event );
- },
-
- _spin: function( step, event ) {
- var value = this.value() || 0;
-
- if ( !this.counter ) {
- this.counter = 1;
- }
-
- value = this._adjustValue( value + step * this._increment( this.counter ) );
-
- if ( !this.spinning || this._trigger( "spin", event, { value: value } ) !== false ) {
- this._value( value );
- this.counter++;
- }
- },
-
- _increment: function( i ) {
- var incremental = this.options.incremental;
-
- if ( incremental ) {
- return typeof incremental === "function" ?
- incremental( i ) :
- Math.floor( i * i * i / 50000 - i * i / 500 + 17 * i / 200 + 1 );
- }
-
- return 1;
- },
-
- _precision: function() {
- var precision = this._precisionOf( this.options.step );
- if ( this.options.min !== null ) {
- precision = Math.max( precision, this._precisionOf( this.options.min ) );
- }
- return precision;
- },
-
- _precisionOf: function( num ) {
- var str = num.toString(),
- decimal = str.indexOf( "." );
- return decimal === -1 ? 0 : str.length - decimal - 1;
- },
-
- _adjustValue: function( value ) {
- var base, aboveMin,
- options = this.options;
-
- // Make sure we're at a valid step
- // - find out where we are relative to the base (min or 0)
- base = options.min !== null ? options.min : 0;
- aboveMin = value - base;
-
- // - round to the nearest step
- aboveMin = Math.round( aboveMin / options.step ) * options.step;
-
- // - rounding is based on 0, so adjust back to our base
- value = base + aboveMin;
-
- // Fix precision from bad JS floating point math
- value = parseFloat( value.toFixed( this._precision() ) );
-
- // Clamp the value
- if ( options.max !== null && value > options.max ) {
- return options.max;
- }
- if ( options.min !== null && value < options.min ) {
- return options.min;
- }
-
- return value;
- },
-
- _stop: function( event ) {
- if ( !this.spinning ) {
- return;
- }
-
- clearTimeout( this.timer );
- clearTimeout( this.mousewheelTimer );
- this.counter = 0;
- this.spinning = false;
- this._trigger( "stop", event );
- },
-
- _setOption: function( key, value ) {
- var prevValue, first, last;
-
- if ( key === "culture" || key === "numberFormat" ) {
- prevValue = this._parse( this.element.val() );
- this.options[ key ] = value;
- this.element.val( this._format( prevValue ) );
- return;
- }
-
- if ( key === "max" || key === "min" || key === "step" ) {
- if ( typeof value === "string" ) {
- value = this._parse( value );
- }
- }
- if ( key === "icons" ) {
- first = this.buttons.first().find( ".ui-icon" );
- this._removeClass( first, null, this.options.icons.up );
- this._addClass( first, null, value.up );
- last = this.buttons.last().find( ".ui-icon" );
- this._removeClass( last, null, this.options.icons.down );
- this._addClass( last, null, value.down );
- }
-
- this._super( key, value );
- },
-
- _setOptionDisabled: function( value ) {
- this._super( value );
-
- this._toggleClass( this.uiSpinner, null, "ui-state-disabled", !!value );
- this.element.prop( "disabled", !!value );
- this.buttons.button( value ? "disable" : "enable" );
- },
-
- _setOptions: spinnerModifier( function( options ) {
- this._super( options );
- } ),
-
- _parse: function( val ) {
- if ( typeof val === "string" && val !== "" ) {
- val = window.Globalize && this.options.numberFormat ?
- Globalize.parseFloat( val, 10, this.options.culture ) : +val;
- }
- return val === "" || isNaN( val ) ? null : val;
- },
-
- _format: function( value ) {
- if ( value === "" ) {
- return "";
- }
- return window.Globalize && this.options.numberFormat ?
- Globalize.format( value, this.options.numberFormat, this.options.culture ) :
- value;
- },
-
- _refresh: function() {
- this.element.attr( {
- "aria-valuemin": this.options.min,
- "aria-valuemax": this.options.max,
-
- // TODO: what should we do with values that can't be parsed?
- "aria-valuenow": this._parse( this.element.val() )
- } );
- },
-
- isValid: function() {
- var value = this.value();
-
- // Null is invalid
- if ( value === null ) {
- return false;
- }
-
- // If value gets adjusted, it's invalid
- return value === this._adjustValue( value );
- },
-
- // Update the value without triggering change
- _value: function( value, allowAny ) {
- var parsed;
- if ( value !== "" ) {
- parsed = this._parse( value );
- if ( parsed !== null ) {
- if ( !allowAny ) {
- parsed = this._adjustValue( parsed );
- }
- value = this._format( parsed );
- }
- }
- this.element.val( value );
- this._refresh();
- },
-
- _destroy: function() {
- this.element
- .prop( "disabled", false )
- .removeAttr( "autocomplete role aria-valuemin aria-valuemax aria-valuenow" );
-
- this.uiSpinner.replaceWith( this.element );
- },
-
- stepUp: spinnerModifier( function( steps ) {
- this._stepUp( steps );
- } ),
- _stepUp: function( steps ) {
- if ( this._start() ) {
- this._spin( ( steps || 1 ) * this.options.step );
- this._stop();
- }
- },
-
- stepDown: spinnerModifier( function( steps ) {
- this._stepDown( steps );
- } ),
- _stepDown: function( steps ) {
- if ( this._start() ) {
- this._spin( ( steps || 1 ) * -this.options.step );
- this._stop();
- }
- },
-
- pageUp: spinnerModifier( function( pages ) {
- this._stepUp( ( pages || 1 ) * this.options.page );
- } ),
-
- pageDown: spinnerModifier( function( pages ) {
- this._stepDown( ( pages || 1 ) * this.options.page );
- } ),
-
- value: function( newVal ) {
- if ( !arguments.length ) {
- return this._parse( this.element.val() );
- }
- spinnerModifier( this._value ).call( this, newVal );
- },
-
- widget: function() {
- return this.uiSpinner;
- }
- } );
-
- // DEPRECATED
- // TODO: switch return back to widget declaration at top of file when this is removed
- if ( $.uiBackCompat !== false ) {
-
- // Backcompat for spinner html extension points
- $.widget( "ui.spinner", $.ui.spinner, {
- _enhance: function() {
- this.uiSpinner = this.element
- .attr( "autocomplete", "off" )
- .wrap( this._uiSpinnerHtml() )
- .parent()
-
- // Add buttons
- .append( this._buttonHtml() );
- },
- _uiSpinnerHtml: function() {
- return "<span>";
- },
-
- _buttonHtml: function() {
- return "<a></a><a></a>";
- }
- } );
- }
-
- return $.ui.spinner;
-
- } );
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