1017 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			1017 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable File
		
	
	
	
	
/*!
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						||
 * Time picker for pickadate.js v3.6.2
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 * http://amsul.github.io/pickadate.js/time.htm
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						||
 */
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						||
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						||
(function ( factory ) {
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						||
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						||
    // AMD.
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    if ( typeof define == 'function' && define.amd )
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						||
        define( ['./picker', 'jquery'], factory )
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						||
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						||
    // Node.js/browserify.
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						||
    else if ( typeof exports == 'object' )
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        module.exports = factory( require('./picker.js'), require('jquery') )
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    // Browser globals.
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						||
    else factory( Picker, jQuery )
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}(function( Picker, $ ) {
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						||
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/**
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 * Globals and constants
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 */
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var HOURS_IN_DAY = 24,
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    MINUTES_IN_HOUR = 60,
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    HOURS_TO_NOON = 12,
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    MINUTES_IN_DAY = HOURS_IN_DAY * MINUTES_IN_HOUR,
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    _ = Picker._
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/**
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 * The time picker constructor
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 */
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function TimePicker( picker, settings ) {
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    var clock = this,
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        elementValue = picker.$node[ 0 ].value,
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        elementDataValue = picker.$node.data( 'value' ),
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        valueString = elementDataValue || elementValue,
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        formatString = elementDataValue ? settings.formatSubmit : settings.format
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						||
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    clock.settings = settings
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						||
    clock.$node = picker.$node
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    // The queue of methods that will be used to build item objects.
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    clock.queue = {
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        interval: 'i',
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        min: 'measure create',
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        max: 'measure create',
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        now: 'now create',
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        select: 'parse create validate',
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        highlight: 'parse create validate',
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        view: 'parse create validate',
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        disable: 'deactivate',
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        enable: 'activate'
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    }
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    // The component's item object.
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    clock.item = {}
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    clock.item.clear = null
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    clock.item.interval = settings.interval || 30
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    clock.item.disable = ( settings.disable || [] ).slice( 0 )
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    clock.item.enable = -(function( collectionDisabled ) {
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        return collectionDisabled[ 0 ] === true ? collectionDisabled.shift() : -1
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    })( clock.item.disable )
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    clock.
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        set( 'min', settings.min ).
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        set( 'max', settings.max ).
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        set( 'now' )
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    // When there’s a value, set the `select`, which in turn
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    // also sets the `highlight` and `view`.
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    if ( valueString ) {
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        clock.set( 'select', valueString, {
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            format: formatString
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        })
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    }
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    // If there’s no value, default to highlighting “today”.
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						||
    else {
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        clock.
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            set( 'select', null ).
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            set( 'highlight', clock.item.now )
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    }
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    // The keycode to movement mapping.
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    clock.key = {
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						||
        40: 1, // Down
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        38: -1, // Up
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        39: 1, // Right
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        37: -1, // Left
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        go: function( timeChange ) {
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            clock.set(
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                'highlight',
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                clock.item.highlight.pick + timeChange * clock.item.interval,
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                { interval: timeChange * clock.item.interval }
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            )
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            this.render()
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        }
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    }
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						||
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						||
    // Bind some picker events.
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						||
    picker.
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						||
        on( 'render', function() {
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						||
            var $pickerHolder = picker.$root.children(),
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						||
                $viewset = $pickerHolder.find( '.' + settings.klass.viewset ),
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                vendors = function( prop ) {
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                    return ['webkit', 'moz', 'ms', 'o', ''].map(function( vendor ) {
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                        return ( vendor ? '-' + vendor + '-' : '' ) + prop
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                    })
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                },
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                animations = function( $el, state ) {
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                    vendors( 'transform' ).map(function( prop ) {
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                        $el.css( prop, state )
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                    })
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                    vendors( 'transition' ).map(function( prop ) {
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                        $el.css( prop, state )
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                    })
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                }
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            if ( $viewset.length ) {
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                animations( $pickerHolder, 'none' )
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                $pickerHolder[ 0 ].scrollTop = ~~$viewset.position().top - ( $viewset[ 0 ].clientHeight * 2 )
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                animations( $pickerHolder, '' )
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            }
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        }, 1 ).
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        on( 'open', function() {
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            picker.$root.find( 'button' ).attr( 'disabled', false )
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        }, 1 ).
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        on( 'close', function() {
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            picker.$root.find( 'button' ).attr( 'disabled', true )
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        }, 1 )
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} //TimePicker
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/**
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 * Set a timepicker item object.
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 */
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TimePicker.prototype.set = function( type, value, options ) {
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    var clock = this,
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        clockItem = clock.item
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    // If the value is `null` just set it immediately.
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						||
    if ( value === null ) {
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        if ( type == 'clear' ) type = 'select'
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        clockItem[ type ] = value
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        return clock
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    }
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    // Otherwise go through the queue of methods, and invoke the functions.
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    // Update this as the time unit, and set the final value as this item.
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    // * In the case of `enable`, keep the queue but set `disable` instead.
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    //   And in the case of `flip`, keep the queue but set `enable` instead.
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    clockItem[ ( type == 'enable' ? 'disable' : type == 'flip' ? 'enable' : type ) ] = clock.queue[ type ].split( ' ' ).map( function( method ) {
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        value = clock[ method ]( type, value, options )
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        return value
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    }).pop()
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    // Check if we need to cascade through more updates.
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    if ( type == 'select' ) {
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        clock.set( 'highlight', clockItem.select, options )
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    }
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    else if ( type == 'highlight' ) {
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        clock.set( 'view', clockItem.highlight, options )
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    }
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    else if ( type == 'interval' ) {
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        clock.
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            set( 'min', clockItem.min, options ).
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            set( 'max', clockItem.max, options )
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    }
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    else if ( type.match( /^(flip|min|max|disable|enable)$/ ) ) {
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        if ( clockItem.select && clock.disabled( clockItem.select ) ) {
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            clock.set( 'select', value, options )
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        }
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        if ( clockItem.highlight && clock.disabled( clockItem.highlight ) ) {
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            clock.set( 'highlight', value, options )
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        }
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        if ( type == 'min' ) {
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            clock.set( 'max', clockItem.max, options )
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        }
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    }
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    return clock
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} //TimePicker.prototype.set
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/**
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 * Get a timepicker item object.
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 */
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TimePicker.prototype.get = function( type ) {
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    return this.item[ type ]
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} //TimePicker.prototype.get
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/**
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 * Create a picker time object.
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 */
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TimePicker.prototype.create = function( type, value, options ) {
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    var clock = this
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    // If there’s no value, use the type as the value.
 | 
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    value = value === undefined ? type : value
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    // If it’s a date object, convert it into an array.
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    if ( _.isDate( value ) ) {
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        value = [ value.getHours(), value.getMinutes() ]
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    }
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    // If it’s an object, use the “pick” value.
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    if ( $.isPlainObject( value ) && _.isInteger( value.pick ) ) {
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        value = value.pick
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    }
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    // If it’s an array, convert it into minutes.
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    else if ( $.isArray( value ) ) {
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        value = +value[ 0 ] * MINUTES_IN_HOUR + (+value[ 1 ])
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    }
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    // If no valid value is passed, set it to “now”.
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    else if ( !_.isInteger( value ) ) {
 | 
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        value = clock.now( type, value, options )
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    }
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    // If we’re setting the max, make sure it’s greater than the min.
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						||
    if ( type == 'max' && value < clock.item.min.pick ) {
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        value += MINUTES_IN_DAY
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    }
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    // If the value doesn’t fall directly on the interval,
 | 
						||
    // add one interval to indicate it as “passed”.
 | 
						||
    if ( type != 'min' && type != 'max' && (value - clock.item.min.pick) % clock.item.interval !== 0 ) {
 | 
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        value += clock.item.interval
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    }
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						||
    // Normalize it into a “reachable” interval.
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    value = clock.normalize( type, value, options )
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						||
    // Return the compiled object.
 | 
						||
    return {
 | 
						||
 | 
						||
        // Divide to get hours from minutes.
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        hour: ~~( HOURS_IN_DAY + value / MINUTES_IN_HOUR ) % HOURS_IN_DAY,
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						||
        // The remainder is the minutes.
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        mins: ( MINUTES_IN_HOUR + value % MINUTES_IN_HOUR ) % MINUTES_IN_HOUR,
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        // The time in total minutes.
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						||
        time: ( MINUTES_IN_DAY + value ) % MINUTES_IN_DAY,
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						||
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						||
        // Reference to the “relative” value to pick.
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        pick: value % MINUTES_IN_DAY
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						||
    }
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						||
} //TimePicker.prototype.create
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						||
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/**
 | 
						||
 * Create a range limit object using an array, date object,
 | 
						||
 * literal “true”, or integer relative to another time.
 | 
						||
 */
 | 
						||
TimePicker.prototype.createRange = function( from, to ) {
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    var clock = this,
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        createTime = function( time ) {
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						||
            if ( time === true || $.isArray( time ) || _.isDate( time ) ) {
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						||
                return clock.create( time )
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						||
            }
 | 
						||
            return time
 | 
						||
        }
 | 
						||
 | 
						||
    // Create objects if possible.
 | 
						||
    if ( !_.isInteger( from ) ) {
 | 
						||
        from = createTime( from )
 | 
						||
    }
 | 
						||
    if ( !_.isInteger( to ) ) {
 | 
						||
        to = createTime( to )
 | 
						||
    }
 | 
						||
 | 
						||
    // Create relative times.
 | 
						||
    if ( _.isInteger( from ) && $.isPlainObject( to ) ) {
 | 
						||
        from = [ to.hour, to.mins + ( from * clock.settings.interval ) ];
 | 
						||
    }
 | 
						||
    else if ( _.isInteger( to ) && $.isPlainObject( from ) ) {
 | 
						||
        to = [ from.hour, from.mins + ( to * clock.settings.interval ) ];
 | 
						||
    }
 | 
						||
 | 
						||
    return {
 | 
						||
        from: createTime( from ),
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						||
        to: createTime( to )
 | 
						||
    }
 | 
						||
} //TimePicker.prototype.createRange
 | 
						||
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						||
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						||
/**
 | 
						||
 * Check if a time unit falls within a time range object.
 | 
						||
 */
 | 
						||
TimePicker.prototype.withinRange = function( range, timeUnit ) {
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						||
    range = this.createRange(range.from, range.to)
 | 
						||
    return timeUnit.pick >= range.from.pick && timeUnit.pick <= range.to.pick
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Check if two time range objects overlap.
 | 
						||
 */
 | 
						||
TimePicker.prototype.overlapRanges = function( one, two ) {
 | 
						||
 | 
						||
    var clock = this
 | 
						||
 | 
						||
    // Convert the ranges into comparable times.
 | 
						||
    one = clock.createRange( one.from, one.to )
 | 
						||
    two = clock.createRange( two.from, two.to )
 | 
						||
 | 
						||
    return clock.withinRange( one, two.from ) || clock.withinRange( one, two.to ) ||
 | 
						||
        clock.withinRange( two, one.from ) || clock.withinRange( two, one.to )
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Get the time relative to now.
 | 
						||
 */
 | 
						||
TimePicker.prototype.now = function( type, value/*, options*/ ) {
 | 
						||
 | 
						||
    var interval = this.item.interval,
 | 
						||
        date = new Date(),
 | 
						||
        nowMinutes = date.getHours() * MINUTES_IN_HOUR + date.getMinutes(),
 | 
						||
        isValueInteger = _.isInteger( value ),
 | 
						||
        isBelowInterval
 | 
						||
 | 
						||
    // Make sure “now” falls within the interval range.
 | 
						||
    nowMinutes -= nowMinutes % interval
 | 
						||
 | 
						||
    // Check if the difference is less than the interval itself.
 | 
						||
    isBelowInterval = value < 0 && interval * value + nowMinutes <= -interval
 | 
						||
 | 
						||
    // Add an interval because the time has “passed”.
 | 
						||
    nowMinutes += type == 'min' && isBelowInterval ? 0 : interval
 | 
						||
 | 
						||
    // If the value is a number, adjust by that many intervals.
 | 
						||
    if ( isValueInteger ) {
 | 
						||
        nowMinutes += interval * (
 | 
						||
            isBelowInterval && type != 'max' ?
 | 
						||
                value + 1 :
 | 
						||
                value
 | 
						||
            )
 | 
						||
    }
 | 
						||
 | 
						||
    // Return the final calculation.
 | 
						||
    return nowMinutes
 | 
						||
} //TimePicker.prototype.now
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Normalize minutes to be “reachable” based on the min and interval.
 | 
						||
 */
 | 
						||
TimePicker.prototype.normalize = function( type, value/*, options*/ ) {
 | 
						||
 | 
						||
    var interval = this.item.interval,
 | 
						||
        minTime = this.item.min && this.item.min.pick || 0
 | 
						||
 | 
						||
    // If setting min time, don’t shift anything.
 | 
						||
    // Otherwise get the value and min difference and then
 | 
						||
    // normalize the difference with the interval.
 | 
						||
    value -= type == 'min' ? 0 : ( value - minTime ) % interval
 | 
						||
 | 
						||
    // Return the adjusted value.
 | 
						||
    return value
 | 
						||
} //TimePicker.prototype.normalize
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Measure the range of minutes.
 | 
						||
 */
 | 
						||
TimePicker.prototype.measure = function( type, value, options ) {
 | 
						||
 | 
						||
    var clock = this
 | 
						||
 | 
						||
    // If it’s anything false-y, set it to the default.
 | 
						||
    if ( !value ) {
 | 
						||
        value = type == 'min' ? [ 0, 0 ] : [ HOURS_IN_DAY - 1, MINUTES_IN_HOUR - 1 ]
 | 
						||
    }
 | 
						||
 | 
						||
    // If it’s a string, parse it.
 | 
						||
    if ( typeof value == 'string' ) {
 | 
						||
        value = clock.parse( type, value )
 | 
						||
    }
 | 
						||
 | 
						||
    // If it’s a literal true, or an integer, make it relative to now.
 | 
						||
    else if ( value === true || _.isInteger( value ) ) {
 | 
						||
        value = clock.now( type, value, options )
 | 
						||
    }
 | 
						||
 | 
						||
    // If it’s an object already, just normalize it.
 | 
						||
    else if ( $.isPlainObject( value ) && _.isInteger( value.pick ) ) {
 | 
						||
        value = clock.normalize( type, value.pick, options )
 | 
						||
    }
 | 
						||
 | 
						||
    return value
 | 
						||
} ///TimePicker.prototype.measure
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Validate an object as enabled.
 | 
						||
 */
 | 
						||
TimePicker.prototype.validate = function( type, timeObject, options ) {
 | 
						||
 | 
						||
    var clock = this,
 | 
						||
        interval = options && options.interval ? options.interval : clock.item.interval
 | 
						||
 | 
						||
    // Check if the object is disabled.
 | 
						||
    if ( clock.disabled( timeObject ) ) {
 | 
						||
 | 
						||
        // Shift with the interval until we reach an enabled time.
 | 
						||
        timeObject = clock.shift( timeObject, interval )
 | 
						||
    }
 | 
						||
 | 
						||
    // Scope the object into range.
 | 
						||
    timeObject = clock.scope( timeObject )
 | 
						||
 | 
						||
    // Do a second check to see if we landed on a disabled min/max.
 | 
						||
    // In that case, shift using the opposite interval as before.
 | 
						||
    if ( clock.disabled( timeObject ) ) {
 | 
						||
        timeObject = clock.shift( timeObject, interval * -1 )
 | 
						||
    }
 | 
						||
 | 
						||
    // Return the final object.
 | 
						||
    return timeObject
 | 
						||
} //TimePicker.prototype.validate
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Check if an object is disabled.
 | 
						||
 */
 | 
						||
TimePicker.prototype.disabled = function( timeToVerify ) {
 | 
						||
 | 
						||
    var clock = this,
 | 
						||
 | 
						||
        // Filter through the disabled times to check if this is one.
 | 
						||
        isDisabledMatch = clock.item.disable.filter( function( timeToDisable ) {
 | 
						||
 | 
						||
            // If the time is a number, match the hours.
 | 
						||
            if ( _.isInteger( timeToDisable ) ) {
 | 
						||
                return timeToVerify.hour == timeToDisable
 | 
						||
            }
 | 
						||
 | 
						||
            // If it’s an array, create the object and match the times.
 | 
						||
            if ( $.isArray( timeToDisable ) || _.isDate( timeToDisable ) ) {
 | 
						||
                return timeToVerify.pick == clock.create( timeToDisable ).pick
 | 
						||
            }
 | 
						||
 | 
						||
            // If it’s an object, match a time within the “from” and “to” range.
 | 
						||
            if ( $.isPlainObject( timeToDisable ) ) {
 | 
						||
                return clock.withinRange( timeToDisable, timeToVerify )
 | 
						||
            }
 | 
						||
        })
 | 
						||
 | 
						||
    // If this time matches a disabled time, confirm it’s not inverted.
 | 
						||
    isDisabledMatch = isDisabledMatch.length && !isDisabledMatch.filter(function( timeToDisable ) {
 | 
						||
        return $.isArray( timeToDisable ) && timeToDisable[2] == 'inverted' ||
 | 
						||
            $.isPlainObject( timeToDisable ) && timeToDisable.inverted
 | 
						||
    }).length
 | 
						||
 | 
						||
    // If the clock is "enabled" flag is flipped, flip the condition.
 | 
						||
    return clock.item.enable === -1 ? !isDisabledMatch : isDisabledMatch ||
 | 
						||
        timeToVerify.pick < clock.item.min.pick ||
 | 
						||
        timeToVerify.pick > clock.item.max.pick
 | 
						||
} //TimePicker.prototype.disabled
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Shift an object by an interval until we reach an enabled object.
 | 
						||
 */
 | 
						||
TimePicker.prototype.shift = function( timeObject, interval ) {
 | 
						||
 | 
						||
    var clock = this,
 | 
						||
        minLimit = clock.item.min.pick,
 | 
						||
        maxLimit = clock.item.max.pick/*,
 | 
						||
        safety = 1000*/
 | 
						||
 | 
						||
    interval = interval || clock.item.interval
 | 
						||
 | 
						||
    // Keep looping as long as the time is disabled.
 | 
						||
    while ( /*safety &&*/ clock.disabled( timeObject ) ) {
 | 
						||
 | 
						||
        /*safety -= 1
 | 
						||
        if ( !safety ) {
 | 
						||
            throw 'Fell into an infinite loop while shifting to ' + timeObject.hour + ':' + timeObject.mins + '.'
 | 
						||
        }*/
 | 
						||
 | 
						||
        // Increase/decrease the time by the interval and keep looping.
 | 
						||
        timeObject = clock.create( timeObject.pick += interval )
 | 
						||
 | 
						||
        // If we've looped beyond the limits, break out of the loop.
 | 
						||
        if ( timeObject.pick <= minLimit || timeObject.pick >= maxLimit ) {
 | 
						||
            break
 | 
						||
        }
 | 
						||
    }
 | 
						||
 | 
						||
    // Return the final object.
 | 
						||
    return timeObject
 | 
						||
} //TimePicker.prototype.shift
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Scope an object to be within range of min and max.
 | 
						||
 */
 | 
						||
TimePicker.prototype.scope = function( timeObject ) {
 | 
						||
    var minLimit = this.item.min.pick,
 | 
						||
        maxLimit = this.item.max.pick
 | 
						||
    return this.create( timeObject.pick > maxLimit ? maxLimit : timeObject.pick < minLimit ? minLimit : timeObject )
 | 
						||
} //TimePicker.prototype.scope
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Parse a string into a usable type.
 | 
						||
 */
 | 
						||
TimePicker.prototype.parse = function( type, value, options ) {
 | 
						||
 | 
						||
    var hour, minutes, isPM, item, parseValue,
 | 
						||
        clock = this,
 | 
						||
        parsingObject = {}
 | 
						||
 | 
						||
    // If it’s already parsed, we’re good.
 | 
						||
    if ( !value || typeof value != 'string' ) {
 | 
						||
        return value
 | 
						||
    }
 | 
						||
 | 
						||
    // We need a `.format` to parse the value with.
 | 
						||
    if ( !( options && options.format ) ) {
 | 
						||
        options = options || {}
 | 
						||
        options.format = clock.settings.format
 | 
						||
    }
 | 
						||
 | 
						||
    // Convert the format into an array and then map through it.
 | 
						||
    clock.formats.toArray( options.format ).map( function( label ) {
 | 
						||
 | 
						||
        var
 | 
						||
            substring,
 | 
						||
 | 
						||
            // Grab the formatting label.
 | 
						||
            formattingLabel = clock.formats[ label ],
 | 
						||
 | 
						||
            // The format length is from the formatting label function or the
 | 
						||
            // label length without the escaping exclamation (!) mark.
 | 
						||
            formatLength = formattingLabel ?
 | 
						||
                _.trigger( formattingLabel, clock, [ value, parsingObject ] ) :
 | 
						||
                label.replace( /^!/, '' ).length
 | 
						||
 | 
						||
        // If there's a format label, split the value up to the format length.
 | 
						||
        // Then add it to the parsing object with appropriate label.
 | 
						||
        if ( formattingLabel ) {
 | 
						||
            substring = value.substr( 0, formatLength )
 | 
						||
            parsingObject[ label ] = substring.match(/^\d+$/) ? +substring : substring
 | 
						||
        }
 | 
						||
 | 
						||
        // Update the time value as the substring from format length to end.
 | 
						||
        value = value.substr( formatLength )
 | 
						||
    })
 | 
						||
 | 
						||
    // Grab the hour and minutes from the parsing object.
 | 
						||
    for ( item in parsingObject ) {
 | 
						||
        parseValue = parsingObject[item]
 | 
						||
        if ( _.isInteger(parseValue) ) {
 | 
						||
            if ( item.match(/^(h|hh)$/i) ) {
 | 
						||
                hour = parseValue
 | 
						||
                if ( item == 'h' || item == 'hh' ) {
 | 
						||
                    hour %= 12
 | 
						||
                }
 | 
						||
            }
 | 
						||
            else if ( item == 'i' ) {
 | 
						||
                minutes = parseValue
 | 
						||
            }
 | 
						||
        }
 | 
						||
        else if ( item.match(/^a$/i) && parseValue.match(/^p/i) && ('h' in parsingObject || 'hh' in parsingObject) ) {
 | 
						||
            isPM = true
 | 
						||
        }
 | 
						||
    }
 | 
						||
 | 
						||
    // Calculate it in minutes and return.
 | 
						||
    return (isPM ? hour + 12 : hour) * MINUTES_IN_HOUR + minutes
 | 
						||
} //TimePicker.prototype.parse
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Various formats to display the object in.
 | 
						||
 */
 | 
						||
TimePicker.prototype.formats = {
 | 
						||
 | 
						||
    h: function( string, timeObject ) {
 | 
						||
 | 
						||
        // If there's string, then get the digits length.
 | 
						||
        // Otherwise return the selected hour in "standard" format.
 | 
						||
        return string ? _.digits( string ) : timeObject.hour % HOURS_TO_NOON || HOURS_TO_NOON
 | 
						||
    },
 | 
						||
    hh: function( string, timeObject ) {
 | 
						||
 | 
						||
        // If there's a string, then the length is always 2.
 | 
						||
        // Otherwise return the selected hour in "standard" format with a leading zero.
 | 
						||
        return string ? 2 : _.lead( timeObject.hour % HOURS_TO_NOON || HOURS_TO_NOON )
 | 
						||
    },
 | 
						||
    H: function( string, timeObject ) {
 | 
						||
 | 
						||
        // If there's string, then get the digits length.
 | 
						||
        // Otherwise return the selected hour in "military" format as a string.
 | 
						||
        return string ? _.digits( string ) : '' + ( timeObject.hour % 24 )
 | 
						||
    },
 | 
						||
    HH: function( string, timeObject ) {
 | 
						||
 | 
						||
        // If there's string, then get the digits length.
 | 
						||
        // Otherwise return the selected hour in "military" format with a leading zero.
 | 
						||
        return string ? _.digits( string ) : _.lead( timeObject.hour % 24 )
 | 
						||
    },
 | 
						||
    i: function( string, timeObject ) {
 | 
						||
 | 
						||
        // If there's a string, then the length is always 2.
 | 
						||
        // Otherwise return the selected minutes.
 | 
						||
        return string ? 2 : _.lead( timeObject.mins )
 | 
						||
    },
 | 
						||
    a: function( string, timeObject ) {
 | 
						||
 | 
						||
        // If there's a string, then the length is always 4.
 | 
						||
        // Otherwise check if it's more than "noon" and return either am/pm.
 | 
						||
        return string ? 4 : MINUTES_IN_DAY / 2 > timeObject.time % MINUTES_IN_DAY ? 'a.m.' : 'p.m.'
 | 
						||
    },
 | 
						||
    A: function( string, timeObject ) {
 | 
						||
 | 
						||
        // If there's a string, then the length is always 2.
 | 
						||
        // Otherwise check if it's more than "noon" and return either am/pm.
 | 
						||
        return string ? 2 : MINUTES_IN_DAY / 2 > timeObject.time % MINUTES_IN_DAY ? 'AM' : 'PM'
 | 
						||
    },
 | 
						||
 | 
						||
    // Create an array by splitting the formatting string passed.
 | 
						||
    toArray: function( formatString ) { return formatString.split( /(h{1,2}|H{1,2}|i|a|A|!.)/g ) },
 | 
						||
 | 
						||
    // Format an object into a string using the formatting options.
 | 
						||
    toString: function ( formatString, itemObject ) {
 | 
						||
        var clock = this
 | 
						||
        return clock.formats.toArray( formatString ).map( function( label ) {
 | 
						||
            return _.trigger( clock.formats[ label ], clock, [ 0, itemObject ] ) || label.replace( /^!/, '' )
 | 
						||
        }).join( '' )
 | 
						||
    }
 | 
						||
} //TimePicker.prototype.formats
 | 
						||
 | 
						||
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Check if two time units are the exact.
 | 
						||
 */
 | 
						||
TimePicker.prototype.isTimeExact = function( one, two ) {
 | 
						||
 | 
						||
    var clock = this
 | 
						||
 | 
						||
    // When we’re working with minutes, do a direct comparison.
 | 
						||
    if (
 | 
						||
        ( _.isInteger( one ) && _.isInteger( two ) ) ||
 | 
						||
        ( typeof one == 'boolean' && typeof two == 'boolean' )
 | 
						||
     ) {
 | 
						||
        return one === two
 | 
						||
    }
 | 
						||
 | 
						||
    // When we’re working with time representations, compare the “pick” value.
 | 
						||
    if (
 | 
						||
        ( _.isDate( one ) || $.isArray( one ) ) &&
 | 
						||
        ( _.isDate( two ) || $.isArray( two ) )
 | 
						||
    ) {
 | 
						||
        return clock.create( one ).pick === clock.create( two ).pick
 | 
						||
    }
 | 
						||
 | 
						||
    // When we’re working with range objects, compare the “from” and “to”.
 | 
						||
    if ( $.isPlainObject( one ) && $.isPlainObject( two ) ) {
 | 
						||
        return clock.isTimeExact( one.from, two.from ) && clock.isTimeExact( one.to, two.to )
 | 
						||
    }
 | 
						||
 | 
						||
    return false
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Check if two time units overlap.
 | 
						||
 */
 | 
						||
TimePicker.prototype.isTimeOverlap = function( one, two ) {
 | 
						||
 | 
						||
    var clock = this
 | 
						||
 | 
						||
    // When we’re working with an integer, compare the hours.
 | 
						||
    if ( _.isInteger( one ) && ( _.isDate( two ) || $.isArray( two ) ) ) {
 | 
						||
        return one === clock.create( two ).hour
 | 
						||
    }
 | 
						||
    if ( _.isInteger( two ) && ( _.isDate( one ) || $.isArray( one ) ) ) {
 | 
						||
        return two === clock.create( one ).hour
 | 
						||
    }
 | 
						||
 | 
						||
    // When we’re working with range objects, check if the ranges overlap.
 | 
						||
    if ( $.isPlainObject( one ) && $.isPlainObject( two ) ) {
 | 
						||
        return clock.overlapRanges( one, two )
 | 
						||
    }
 | 
						||
 | 
						||
    return false
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Flip the “enabled” state.
 | 
						||
 */
 | 
						||
TimePicker.prototype.flipEnable = function(val) {
 | 
						||
    var itemObject = this.item
 | 
						||
    itemObject.enable = val || (itemObject.enable == -1 ? 1 : -1)
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Mark a collection of times as “disabled”.
 | 
						||
 */
 | 
						||
TimePicker.prototype.deactivate = function( type, timesToDisable ) {
 | 
						||
 | 
						||
    var clock = this,
 | 
						||
        disabledItems = clock.item.disable.slice(0)
 | 
						||
 | 
						||
 | 
						||
    // If we’re flipping, that’s all we need to do.
 | 
						||
    if ( timesToDisable == 'flip' ) {
 | 
						||
        clock.flipEnable()
 | 
						||
    }
 | 
						||
 | 
						||
    else if ( timesToDisable === false ) {
 | 
						||
        clock.flipEnable(1)
 | 
						||
        disabledItems = []
 | 
						||
    }
 | 
						||
 | 
						||
    else if ( timesToDisable === true ) {
 | 
						||
        clock.flipEnable(-1)
 | 
						||
        disabledItems = []
 | 
						||
    }
 | 
						||
 | 
						||
    // Otherwise go through the times to disable.
 | 
						||
    else {
 | 
						||
 | 
						||
        timesToDisable.map(function( unitToDisable ) {
 | 
						||
 | 
						||
            var matchFound
 | 
						||
 | 
						||
            // When we have disabled items, check for matches.
 | 
						||
            // If something is matched, immediately break out.
 | 
						||
            for ( var index = 0; index < disabledItems.length; index += 1 ) {
 | 
						||
                if ( clock.isTimeExact( unitToDisable, disabledItems[index] ) ) {
 | 
						||
                    matchFound = true
 | 
						||
                    break
 | 
						||
                }
 | 
						||
            }
 | 
						||
 | 
						||
            // If nothing was found, add the validated unit to the collection.
 | 
						||
            if ( !matchFound ) {
 | 
						||
                if (
 | 
						||
                    _.isInteger( unitToDisable ) ||
 | 
						||
                    _.isDate( unitToDisable ) ||
 | 
						||
                    $.isArray( unitToDisable ) ||
 | 
						||
                    ( $.isPlainObject( unitToDisable ) && unitToDisable.from && unitToDisable.to )
 | 
						||
                ) {
 | 
						||
                    disabledItems.push( unitToDisable )
 | 
						||
                }
 | 
						||
            }
 | 
						||
        })
 | 
						||
    }
 | 
						||
 | 
						||
    // Return the updated collection.
 | 
						||
    return disabledItems
 | 
						||
} //TimePicker.prototype.deactivate
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Mark a collection of times as “enabled”.
 | 
						||
 */
 | 
						||
TimePicker.prototype.activate = function( type, timesToEnable ) {
 | 
						||
 | 
						||
    var clock = this,
 | 
						||
        disabledItems = clock.item.disable,
 | 
						||
        disabledItemsCount = disabledItems.length
 | 
						||
 | 
						||
    // If we’re flipping, that’s all we need to do.
 | 
						||
    if ( timesToEnable == 'flip' ) {
 | 
						||
        clock.flipEnable()
 | 
						||
    }
 | 
						||
 | 
						||
    else if ( timesToEnable === true ) {
 | 
						||
        clock.flipEnable(1)
 | 
						||
        disabledItems = []
 | 
						||
    }
 | 
						||
 | 
						||
    else if ( timesToEnable === false ) {
 | 
						||
        clock.flipEnable(-1)
 | 
						||
        disabledItems = []
 | 
						||
    }
 | 
						||
 | 
						||
    // Otherwise go through the disabled times.
 | 
						||
    else {
 | 
						||
 | 
						||
        timesToEnable.map(function( unitToEnable ) {
 | 
						||
 | 
						||
            var matchFound,
 | 
						||
                disabledUnit,
 | 
						||
                index,
 | 
						||
                isRangeMatched
 | 
						||
 | 
						||
            // Go through the disabled items and try to find a match.
 | 
						||
            for ( index = 0; index < disabledItemsCount; index += 1 ) {
 | 
						||
 | 
						||
                disabledUnit = disabledItems[index]
 | 
						||
 | 
						||
                // When an exact match is found, remove it from the collection.
 | 
						||
                if ( clock.isTimeExact( disabledUnit, unitToEnable ) ) {
 | 
						||
                    matchFound = disabledItems[index] = null
 | 
						||
                    isRangeMatched = true
 | 
						||
                    break
 | 
						||
                }
 | 
						||
 | 
						||
                // When an overlapped match is found, add the “inverted” state to it.
 | 
						||
                else if ( clock.isTimeOverlap( disabledUnit, unitToEnable ) ) {
 | 
						||
                    if ( $.isPlainObject( unitToEnable ) ) {
 | 
						||
                        unitToEnable.inverted = true
 | 
						||
                        matchFound = unitToEnable
 | 
						||
                    }
 | 
						||
                    else if ( $.isArray( unitToEnable ) ) {
 | 
						||
                        matchFound = unitToEnable
 | 
						||
                        if ( !matchFound[2] ) matchFound.push( 'inverted' )
 | 
						||
                    }
 | 
						||
                    else if ( _.isDate( unitToEnable ) ) {
 | 
						||
                        matchFound = [ unitToEnable.getFullYear(), unitToEnable.getMonth(), unitToEnable.getDate(), 'inverted' ]
 | 
						||
                    }
 | 
						||
                    break
 | 
						||
                }
 | 
						||
            }
 | 
						||
 | 
						||
            // If a match was found, remove a previous duplicate entry.
 | 
						||
            if ( matchFound ) for ( index = 0; index < disabledItemsCount; index += 1 ) {
 | 
						||
                if ( clock.isTimeExact( disabledItems[index], unitToEnable ) ) {
 | 
						||
                    disabledItems[index] = null
 | 
						||
                    break
 | 
						||
                }
 | 
						||
            }
 | 
						||
 | 
						||
            // In the event that we’re dealing with an overlap of range times,
 | 
						||
            // make sure there are no “inverted” times because of it.
 | 
						||
            if ( isRangeMatched ) for ( index = 0; index < disabledItemsCount; index += 1 ) {
 | 
						||
                if ( clock.isTimeOverlap( disabledItems[index], unitToEnable ) ) {
 | 
						||
                    disabledItems[index] = null
 | 
						||
                    break
 | 
						||
                }
 | 
						||
            }
 | 
						||
 | 
						||
            // If something is still matched, add it into the collection.
 | 
						||
            if ( matchFound ) {
 | 
						||
                disabledItems.push( matchFound )
 | 
						||
            }
 | 
						||
        })
 | 
						||
    }
 | 
						||
 | 
						||
    // Return the updated collection.
 | 
						||
    return disabledItems.filter(function( val ) { return val != null })
 | 
						||
} //TimePicker.prototype.activate
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * The division to use for the range intervals.
 | 
						||
 */
 | 
						||
TimePicker.prototype.i = function( type, value/*, options*/ ) {
 | 
						||
    return _.isInteger( value ) && value > 0 ? value : this.item.interval
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Create a string for the nodes in the picker.
 | 
						||
 */
 | 
						||
TimePicker.prototype.nodes = function( isOpen ) {
 | 
						||
 | 
						||
    var
 | 
						||
        clock = this,
 | 
						||
        settings = clock.settings,
 | 
						||
        selectedObject = clock.item.select,
 | 
						||
        highlightedObject = clock.item.highlight,
 | 
						||
        viewsetObject = clock.item.view,
 | 
						||
        disabledCollection = clock.item.disable
 | 
						||
 | 
						||
    return _.node(
 | 
						||
        'ul',
 | 
						||
        _.group({
 | 
						||
            min: clock.item.min.pick,
 | 
						||
            max: clock.item.max.pick,
 | 
						||
            i: clock.item.interval,
 | 
						||
            node: 'li',
 | 
						||
            item: function( loopedTime ) {
 | 
						||
                loopedTime = clock.create( loopedTime )
 | 
						||
                var timeMinutes = loopedTime.pick,
 | 
						||
                    isSelected = selectedObject && selectedObject.pick == timeMinutes,
 | 
						||
                    isHighlighted = highlightedObject && highlightedObject.pick == timeMinutes,
 | 
						||
                    isDisabled = disabledCollection && clock.disabled( loopedTime ),
 | 
						||
                    formattedTime = _.trigger( clock.formats.toString, clock, [ settings.format, loopedTime ] )
 | 
						||
                return [
 | 
						||
                    _.trigger( clock.formats.toString, clock, [ _.trigger( settings.formatLabel, clock, [ loopedTime ] ) || settings.format, loopedTime ] ),
 | 
						||
                    (function( klasses ) {
 | 
						||
 | 
						||
                        if ( isSelected ) {
 | 
						||
                            klasses.push( settings.klass.selected )
 | 
						||
                        }
 | 
						||
 | 
						||
                        if ( isHighlighted ) {
 | 
						||
                            klasses.push( settings.klass.highlighted )
 | 
						||
                        }
 | 
						||
 | 
						||
                        if ( viewsetObject && viewsetObject.pick == timeMinutes ) {
 | 
						||
                            klasses.push( settings.klass.viewset )
 | 
						||
                        }
 | 
						||
 | 
						||
                        if ( isDisabled ) {
 | 
						||
                            klasses.push( settings.klass.disabled )
 | 
						||
                        }
 | 
						||
 | 
						||
                        return klasses.join( ' ' )
 | 
						||
                    })( [ settings.klass.listItem ] ),
 | 
						||
                    'data-pick=' + loopedTime.pick + ' ' + _.ariaAttr({
 | 
						||
                        role: 'option',
 | 
						||
                        label: formattedTime,
 | 
						||
                        selected: isSelected && clock.$node.val() === formattedTime ? true : null,
 | 
						||
                        activedescendant: isHighlighted ? true : null,
 | 
						||
                        disabled: isDisabled ? true : null
 | 
						||
                    })
 | 
						||
                ]
 | 
						||
            }
 | 
						||
        }) +
 | 
						||
 | 
						||
        // * For Firefox forms to submit, make sure to set the button’s `type` attribute as “button”.
 | 
						||
        _.node(
 | 
						||
            'li',
 | 
						||
            _.node(
 | 
						||
                'button',
 | 
						||
                settings.clear,
 | 
						||
                settings.klass.buttonClear,
 | 
						||
                'type=button data-clear=1' + ( isOpen ? '' : ' disabled' ) + ' ' +
 | 
						||
                _.ariaAttr({ controls: clock.$node[0].id })
 | 
						||
            ),
 | 
						||
            '', _.ariaAttr({ role: 'presentation' })
 | 
						||
        ),
 | 
						||
        settings.klass.list,
 | 
						||
        _.ariaAttr({ role: 'listbox', controls: clock.$node[0].id })
 | 
						||
    )
 | 
						||
} //TimePicker.prototype.nodes
 | 
						||
 | 
						||
 | 
						||
 | 
						||
 | 
						||
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Extend the picker to add the component with the defaults.
 | 
						||
 */
 | 
						||
TimePicker.defaults = (function( prefix ) {
 | 
						||
 | 
						||
    return {
 | 
						||
 | 
						||
        // Clear
 | 
						||
        clear: 'Clear',
 | 
						||
 | 
						||
        // The format to show on the `input` element
 | 
						||
        format: 'h:i A',
 | 
						||
 | 
						||
        // The interval between each time
 | 
						||
        interval: 30,
 | 
						||
 | 
						||
        // Picker close behavior
 | 
						||
        closeOnSelect: true,
 | 
						||
        closeOnClear: true,
 | 
						||
 | 
						||
        // Update input value on select/clear
 | 
						||
        updateInput: true,
 | 
						||
 | 
						||
        // Classes
 | 
						||
        klass: {
 | 
						||
 | 
						||
            picker: prefix + ' ' + prefix + '--time',
 | 
						||
            holder: prefix + '__holder',
 | 
						||
 | 
						||
            list: prefix + '__list',
 | 
						||
            listItem: prefix + '__list-item',
 | 
						||
 | 
						||
            disabled: prefix + '__list-item--disabled',
 | 
						||
            selected: prefix + '__list-item--selected',
 | 
						||
            highlighted: prefix + '__list-item--highlighted',
 | 
						||
            viewset: prefix + '__list-item--viewset',
 | 
						||
            now: prefix + '__list-item--now',
 | 
						||
 | 
						||
            buttonClear: prefix + '__button--clear'
 | 
						||
        }
 | 
						||
    }
 | 
						||
})( Picker.klasses().picker )
 | 
						||
 | 
						||
 | 
						||
 | 
						||
 | 
						||
 | 
						||
/**
 | 
						||
 * Extend the picker to add the time picker.
 | 
						||
 */
 | 
						||
Picker.extend( 'pickatime', TimePicker )
 | 
						||
 | 
						||
 | 
						||
}));
 | 
						||
 | 
						||
 | 
						||
 |